f0rest vs GeT_RiGhT
f0rest and GeT_RiGhT compared on the HLTV record: rating, K/D, ADR, KAST and headshot percentage. f0rest averages 1.10 against GeT_RiGhT's 1.09. f0rest leads on 2 of the 3 measures that separate them. The other 4 are too close to call.
Form
| f0rest | GeT_RiGhT | Gap | |
|---|---|---|---|
| HLTV rating | 1.10 | 1.09 | too close to call |
| K/D | 1.16 | 1.14 | too close to call |
| ADR | 76.2 | 76.4 | too close to call |
| KAST | 70.5% | 68.7% | f0rest +1.8 |
| Kills / round | 0.75 | 0.74 | too close to call |
| Deaths / round | 0.65 | 0.64 | GeT_RiGhT +0.01 |
| Headshot % | 52.0% | 49.3% | f0rest +2.7 |
Career averages over every map on record. Deaths per round is the one line where the lower number is the better one. A gap smaller than a quarter of the spread across all ranked pros is reported as too close to call rather than as a win — players a single place apart in the ranking routinely differ by more.
Career
| f0rest | GeT_RiGhT | |
|---|---|---|
| Majors won | 1 | 1 |
| Majors played | 12 | 12 |
| Maps played | 2,117 | 1,770 |
| Age | — | — |
Side by side but not compared: maps played and age measure how long someone has played rather than how well. They are what the averages above rest on.