GeT_RiGhT vs Happy
GeT_RiGhT and Happy compared on the HLTV record: rating, K/D, ADR, KAST and headshot percentage. GeT_RiGhT averages 1.09 against Happy's 1.06. GeT_RiGhT leads on 5 of the 6 measures that separate them. The other one is too close to call.
Form
| GeT_RiGhT | Happy | Gap | |
|---|---|---|---|
| HLTV rating | 1.09 | 1.06 | GeT_RiGhT +0.03 |
| K/D | 1.14 | 1.11 | GeT_RiGhT +0.03 |
| ADR | 76.4 | 77.5 | Happy +1.1 |
| KAST | 68.7% | 67.8% | GeT_RiGhT +0.9 |
| Kills / round | 0.74 | 0.74 | too close to call |
| Deaths / round | 0.64 | 0.67 | GeT_RiGhT +0.03 |
| Headshot % | 49.3% | 41.3% | GeT_RiGhT +8.0 |
Career averages over every map on record. Deaths per round is the one line where the lower number is the better one. A gap smaller than a quarter of the spread across all ranked pros is reported as too close to call rather than as a win — players a single place apart in the ranking routinely differ by more.
Career
| GeT_RiGhT | Happy | |
|---|---|---|
| Majors won | 1 | 2 |
| Majors played | 12 | 11 |
| Maps played | 1,770 | 1,462 |
| Age | — | — |
Side by side but not compared: maps played and age measure how long someone has played rather than how well. They are what the averages above rest on.